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![](/common/images/spacer.gif) Convert Uniform Polyhedra to POV-Ray Spheres, Cylinders, and Triangles
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![](/common/images/spacer.gif) 0208-965
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![](/common/images/spacer.gif) 1997-08-21
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![](/common/images/spacer.gif) This notebook provides a function which converts a uniform polyhedron to POV-Ray syntax, with spheres on each vertex, cylinders on each edge, and the faces subdivided into co-planar triangles, and writes all these to a file in a specified directory. A sample POV scene file is included. Needs Roman Maeder's "Uniform Polyhedra" packages (UniformPolyhedra.m and PolyhedraExamples.m, item 536) to work.
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![](/common/images/spacer.gif) Polyhedra, POV-Ray
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| UniformtoPOV.nb (21.5 KB) - Mathematica Notebook | ![](/common/images/spacer.gif) Files specific to Mathematica 2.2 version:
![](/common/images/spacer.gif) | | UniformtoPOV.ma (18.6 KB) - Mathematica Notebook 2.2 or older |
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