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Programming
SUBSECTIONS
2D Graphics
(49)
Options
(3)
3D Graphics
(66)
Packages and Contexts
(19)
Animations
(26)
Equation Solving
(12)
Color
(11)
Symbolic Computation
(35)
Error Messages
(2)
Testing
(2)
Graphing and Plotting
(33)
ITEMS
43
items are in this category. Listing items
21
to
30
:
The Mathematica Programmer: Abstract Data Types
The Mathematica Programmer: Computations with Infinite Structures
The Mathematica Programmer: Fast Computation of Equivalence Classes
The Mathematica Programmer: Logic Programming I: The Interpreter
The Mathematica Programmer: Object-Oriented Programming
The Mathematica Programmer: Polymorphism and Message Passing
The Mathematica Programmer: Turing Machines and Code Optimization
On Mathematica Program for "Poor Man's Integrator" Implementing Risch-Norman Algorithm
Performance of Programs Revisited
Power Programming: Dynamic Programming
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