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Title

Lighting and Shading in 3D Graphics
Authors

Cameron Smith
Dr. Nancy Blachman
Organization: Variable Symbols, Inc.
URL: http://www.variablesymbols.com
Journal / Anthology

The Mathematica Journal
Year: 1994
Volume: 4
Issue: 3
Page range: 42-47
Description

This is the second of two tutorials on perspective and lighting in 3D graphics. It explains how to control simulated illumination, reflection, and surface shading. This material is taken from the book The Mathematica Graphics Guidebook (Addison-Wesley, forthcoming) by Cameron Smith and Nancy Blachman.
Subjects

*Wolfram Technology > Programming > 3D Graphics
*Wolfram Technology > Programming > Color
URL

http://www.mathematica-journal.com/issue/v4i3/