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Generating efficient 3D graphics animation code with OpenGL from object oriented models in Mathematica

V. Engelson
Peter Fritzson
Organization: MathCore Engineering AB
D. Fritzson
Journal / Anthology

Innovation in Mathematics: Proceedings of the Second International Mathematica Symposium
Year: 1997
Page range: 129-136

Traditionally 3D plots of parametric functions expressed in Mathematica are computed interpretively and saved in a static form before display. This causes low graphic performance. In this paper we describe an approach to generate efficient C++/Fortran90 code from such functions. This code is linked together with a powerful 3D browsing environment and uses OpenGL with possible hardware support. Thus flexibility of interactive exploration of 3D scenes and animation options become available for the end-user.

*Wolfram Technology > Programming > 3D Graphics
*Wolfram Technology > Programming > Animations