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Convert Uniform Polyhedra to POV-Ray Spheres, Cylinders, and Triangles
Author

Russell Towle
Old MathSource #

0208-965
Revision date

1997-08-21
Description

This notebook provides a function which converts a uniform polyhedron to POV-Ray syntax, with spheres on each vertex, cylinders on each edge, and the faces subdivided into co-planar triangles, and writes all these to a file in a specified directory. A sample POV scene file is included. Needs Roman Maeder's "Uniform Polyhedra" packages (UniformPolyhedra.m and PolyhedraExamples.m, item 536) to work.
Subjects

*Applied Mathematics > Visualization > Ray Tracing
*Mathematics > Geometry > Solid Geometry
Keywords

Polyhedra, POV-Ray
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UniformtoPOV.nb (21.5 KB) - Mathematica Notebook

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UniformtoPOV.ma (18.6 KB) - Mathematica Notebook 2.2 or older