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Case Study: Computer Graphics in Automotive Design

Joe Howard
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This case study investigates how three-dimensional images are rendered effectively in two dimensions. This type of operation is very important in automotive design, for it allows engineers to experiment with images on a computer screen instead of using a three-dimensional model of the automobile. One way to render a three-dimensional image in two dimensions is called a perspective projection, which is studied in this case study. You should read Section 2.7 before attempting this case study.

The data for this case study was derived from measurements made on the author's 1983 Toyota Corolla; all coordinates are measured in feet. The origin is placed at the center of the car.


Case2.nbp (109 KB) - Mathematica Player Notebook