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Creating New Kinds of Music with Mathematica
Perry Cook
Princeton University
The task of artificially creating a realistic auditory experience presents many
challenges, bringing an abundance of mathematical and computational problems. Systems must
provide flexible and parametric models of the physical processes that create sounds,
expressive controllers for manipulating sounds, and convincing display of sound sources at
their correct locations in three-dimensional space. This talk will introduce algorithms
for sound synthesis based on physical and statistical models. New input devices for
controlling sound in virtual environments and musical performance will be presented. Some
projects involving multiple-channel audio systems and directional sound applications will
be described.
Perry Cook received a B.A. in music from the University of Missouri at Kansas
City Conservatory of Music, a B.S.E.E. from the University of Missouri Engineering School,
and master's and Ph.D. degrees in electrical engineering from Stanford University. His
research has centered on computer music, vocal acoustics, and sound synthesis. He served
as Technical Director for the Center for Computer Research in Music and Acoustics,
researching the computer simulation of musical instruments and the singing voice,
controllers for real-time music synthesis and performance, and audio compression. He has
consulted and worked in the areas of DSP, image compression, music synthesis, and speech
processing for NeXT, Media Vision, and other companies. He is currently Assistant
Professor of Computer Science with a joint appointment in music at Princeton University,
researching human computer interfaces for the control of sound, auditory display, and
immersive sound environments.
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